app.services.user_points.simulation module¶
Points simulation (non-persisting).
Runs built-in strategies’ simulate_strategy for a user across a game’s
tasks without writing anything. Custom DSL strategies are skipped here; they
have their own dedicated simulate endpoint.
- class app.services.user_points.simulation.PointsSimulationMixin[source]¶
Bases:
UserPointsContext- async get_points_simulated_of_user_in_game(gameId, externalUserId, oauth_user_id=None, assign_control_group=False, *, api_key=None, is_admin=False, enforce_scope=False)[source]¶
- Simulates the assignment of points for a user without persisting the
changes.
- Parameters:
gameId (UUID) – The ID of the game.
externalTaskId (str) – The external task ID.
schema – The schema containing user and action data.
oauth_user_id (str) – The OAuth user ID.
assign_control_group (bool)
api_key (str)
is_admin (bool)
enforce_scope (bool)
- Returns:
dict – Simulation result with calculated points and case name.
- Return type:
tuple[list[Any], str]